Hey.
What I want to do is to always use the same instance of UIImagePickerController in my whole app, since i don't want to alloc and destroy my picker every time the user takes a picture. The app uses a picker and an UIImageView named pictureA to show the picture choossen from the iPhone album or taken with the camera.
At start I allock my picker view controller like this:
imagePickerController = [[UIImagePickerController alloc] init];
imagePickerController.delegate = self;
[self addSubview:imagePickerController.view];
When I take picture from the picker and place it in my UIImageView:
-(void)imagePickerController:(UIImagePickerController *)picker didFinishPickingMediaWithInfo:(NSDictionary *)info{
// newImage is a UIImage do not try to use a UIImageView
UIImage *newImage = [info objectForKey:@"UIImagePickerControllerEditedImage"];
[pictureA removeFromSuperview];
CGRect myImageRect = CGRectMake(30.0f, 38.0f, 125.0f, 125.0f);
pictureA = [[UIImageView alloc] initWithFrame:myImageRect];
pictureA.contentMode= UIViewContentModeScaleAspectFit;
[pictureA setImage:newImage];
pictureA.opaque = YES;
[self addSubview:pictureA];
[newImage release];
[picker dismissModalViewControllerAnimated:YES];
[picker.view setHidden:YES];
}
When chooses a picture from the iphone's library:
- (void) chooseImageFromLibrary {
[imagePickerController.view setHidden:NO];
imagePickerController.allowsEditing = YES;
[imagePickerController viewWillAppear:YES];
[imagePickerController viewDidAppear:YES];
}
Cancel:
- (void)imagePickerControllerDidCancel:(UIImagePickerController *)picker{
[[picker parentViewController] dismissModalViewControllerAnimated:YES];
[picker.view setHidden:YES];
}
- (void) takePicture {
if (![UIImagePickerController isSourceTypeAvailable:UIImagePickerControllerSourceTypeCamera])
{
[(MainScene*)[melonGame actualScene] setCameraDissabled:YES];
return;
}
[imagePickerController.view setHidden:NO];
imagePickerController.sourceType = UIImagePickerControllerSourceTypeCamera;
imagePickerController.allowsEditing = YES;
[imagePickerController takePicture];
[imagePickerController viewWillAppear:YES];
[imagePickerController viewDidAppear:YES];
}
The app will work properly when i take the first picture, but when i try to take another picture or choose another picture from my library it looks exactly as the last time i selected a picture ( with the picture in all the screen and an inactive menu to choose and cancel at the bottom). My app only works correctly if i remove the controller from my view and alloc it every time the user takes a picture. Is there any way to "clean" or "restart" the picker without releasing it and removing it from my view ?
I'm also not sure if i can instance once the UIImageView ( pictureA) where I store the image taken by the imagePickerController and modify it every time the user takes a picture or chooses one from the album, i suspect that it's incorrect to destroy it and realloc it every time the user takes a picture. Any suggestions ?, any thing i'm doing wrong regarding memory management or the use of the UIImagePickerController and the UIImageView ?
thanks !