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674

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I have a technical question. This is NOT a question about proper coding.

My question is TECHNICALLY is releasing objects on a programs exit/close needed?

In other words, lets say for the sake of argument, you have a button that closes your application, but right before you close you display a image, and then you close the application.

Do you TECHNICALLY need to release that image view before you close the application? Will the memory automatically be freed when the program exits, or if you don't release it will the memory stay somehow "active"?

I understand that you "should" release it, my question is about the technical side of it, and what happens behind the scenes.

Thank you.

+25  A: 

It's not necessary. But if you're using valgrind or a similar tool, you'll soon discover that leaving all of your memory dangling swamps you with false warnings.

On the Linux side of things, the heap is grown using the sbrk system call. This grows the overall processor memory space by a large block at a time (so only one sbrk is needed to provide enough space for many mallocs). When the process goes away, the kernel reclaims all of the memory allocated by sbrk. This is why you're safe. The kernel will also close any file descriptors opened by that one process.

There are a few problems that can come up. If your process ever forks at an inopportune moment, any open file descriptors will be duplicated. I have seen this manifest itself as a TCP connection mysteriously hanging alive after the original process died, which is nasty. In addition, there are other resources that are just not process-scoped, so they won't be reclaimed when the process dies. This includes shared memory segments, temporary files, named pipes and UNIX sockets, and probably a slew of other IPC mechanisms.

In summary? Memory is fine. File descriptors are usually fine. Some of the more esoteric IPC features will be horribly broken if not cleaned up.

Tom
+1  A: 

Indeed it's not necessary, but if you may want to recycle someof your source and use it in another program, you might get memory leaks. Beside, never consider the OS to be without any fault. It could "forget" to free some resources.

+4  A: 

On the iPhone, you don't need to, and as far as I am aware, you can't. After receiving applicationWillTerminate: you have a few seconds to save your state and then the OS kills your process. Build one of the sample apps and put a breakpoint in one of the dealloc methods. They never get hit.

Here is a huge argument about it: link text

Note: Objective C dealloc is not the same thing as a C++ Deconstructor. In a Deconstructor you can close files, handles, etc. In Objective C dealloc is just for releasing memory. You must close your other resources earlier since dealloc may never get called.

FigBug
A: 

Releasing can help you find bugs. More often than not dynamic memory problems trigger at release time (e.g., you attempt to release an invalid object). Always releasing can help you identify bugs that would otherwise be hard to find.

Max Caceres