views:

97

answers:

2

I want to make a game where you ride a bicycle down a hill - using accelerometer for rider tilt and a pedal/brake button (vaguely like Moto X Meyhem).

Does any one have any ideas where i can find tutorials/documentation of the things that i would have to do. (don't know where to start)

I guess what i need is: To simulate physics of the bike (inertia & tilt of rider), figure out how the bike interacts with the terrain (ie friction & acceleration), and how to store the information of the actual surface of the terrain.

Could i use Cocos2d and Chipmunk? Any pointers, ideas, suggestions? Any help is appreciated and thanks very much in advanced.

A: 

Go to the cocos2d page and download all the examples. Run through them until you understand them.

If this is your first programming task, then you have bitten off a lot.