I am using Ogre3D and sometimes when there is a break (or an exception) and it breaks into visual studio, my mouse cursor fails to appear. This is very annoying as most of the time I have to restart the game because I cannot watch any variables when it breaks. Everything else works, just the mouse disappears and stays that way until I press Shift+F5 to end debugging OR I remove the break and hit continue, then exit out of the game normally (in the case of exceptions, I have no choice but to end debugging).
I think this problem is not due to Ogre3D itself. In any case, I hope somebody has a solution to this very annoying problem.