If I have an object of arbitrary height and width that moves around the screen, what's an elegant way of detecting when it touches the edge of the screen?
                
                A: 
                
                
              This depends on your coordinate system. Assuming a coordinate system with (0|0) at the lower left corner you have those cases:
- Touches left edge if 
object.origin.x <= 0 - Touches right edge if 
object.origin.x + object.size.width >= screenSize.width - Touches bottom edge if 
object.origin.y <= 0 - Touches top edge if 
object.origin.y + object.size.height >= screenSize.height 
This also works for irregular shaped objects if you use the bounding rectangle for the object.
                  Sven
                   2010-09-01 09:17:01
                
              If you're using the origin then doesn't that allow the object to go out of the screen?
                  awakeFromNib
                   2010-09-04 12:47:52