views:

25

answers:

2

Hi I'm trying to compile my project, containing cocos2d and standard UIKit part, i'm trying to do this for iphone 3g/3Gs. The problem is, when i'm building it for debug configuration, it goes like on butter (no errors). But, when i switch to release, i've got over 1300 errors, all of them are like:

printscreen

almost all of them contain problem with libxml.

What i'm doing wrong? If some body knows this , please share this priceless knowledge:) thanks in advance

p.s. i'm using also ToushXML in UIKit part

A: 

Maybe the include path is different set for debug and release, have you checked that in your project settings? It may be missing for release.

Anders K.
in edit project settings?
Mapedd
which field did you mean?
Mapedd
A: 

after doing including libxml2 in header search path

i've got only two errors:

printscreen

somebody know?

Mapedd
maybe it's becouse cocos2d part uses libxml, but UIKit part use libxml2?
Mapedd