Hi, I am trying to create a Maya to Maya interface using Python so I could possibly make a game from within Maya that runs on two different computer.
I have successfully written ways to send commands from one Maya to another using the command "commandPort." The problem is when I start sending commands from another computer, it fails.I get the 10061 error.
I know this is an issue with the ports and all. On windows 7, I tried disabling all firewalls, antivirus softwares and etc.. It's still the same. It kinda sucks. I tried sending on an old windowsxp, and it worked flawless. I was hoping someone would know how some programs could avoid this. There's this app written on cpp called ipmsg. I believe it uses tcp/ip to send messages and receive them from one pc to another in a network (and/or through the internet), and this app is so reliable.
I guess my question is really is there a way to unblock ports and ensure delivery each time? I was looking at window's utilities like NETSH, but still no luck.
Thanks very much for your helps, guys!