Hi, I'm writing a member function that uses a member variable pointer as an iterator. However I want to reference the pointer within the function purely for readability's sake. Like so:
/* getNext will return a pos object each time it is called for each node
* in the tree. If all nodes have been returned it will return a Pos
* object (-1, -1).
* TODO: Add a lock boolean to tree structure and assert unlocked for
* push/pop.
*/
Pos BTree::getNext () const
{
BTreeNode*& it = this->getNextIter;
while (it)
{
if (it->visited)
{
/* node has been visited already, visit an unvisited right
* child node, or move up the tree
*/
if ( it->child [BTREE_RIGHT] != NULL
&& !it->child [BTREE_RIGHT]->visited)
{
it = it->child [BTREE_RIGHT];
}
else
{
it = it->parent;
}
}
else
{
/* if unvisited nodes exist on the left branch, iterate
* to the smallest (leftmost) of them.
*/
if ( it->child [BTREE_LEFT] != NULL
&& !it->child [BTREE_LEFT]->visited)
{
for (;
it->child [BTREE_LEFT] != NULL;
it = it->child [BTREE_LEFT]) {}
}
else
{
it->visited = 1;
return it->pos;
}
}
}
it = this->root;
this->setTreeNotVisited (this->root);
return Pos (-1, -1);
}
This is basically what I'm going for, where this->getNextIter is a BTreeNode*. However I get the error:
btree.cpp:238: error: invalid initialization of reference of type
'DataTypes::BTreeNode*&' from expression of type 'DataTypes::BTreeNode* const'
What is the appropriate syntax for this kind of thing?
Cheers,
Rhys