I was under the impression that the Cocos2D game framework was just for the iPhone. Now I see that they have a separate project supporting OS/X, Linux, and Windows.
It isn't immediately obvious from their web site what languages are options for developing with the framework on these various platforms.
There is an installation requirement of Pyglet and Python, presumably because the language was implemented in it, but has anyone been able to work with the framework on Windows using, e.g., C++?