Hi,
My Windows/C++ application allocates ~1Gb of data in memory with the new operator and processes this data. The data is deleted after processing.
I noticed that if I run the processing again without exiting the application, the second call to "new" operator to allocate ~1gb of data fails.
I would expect Windows to deliver back the memory again. Could this be managed in a better way with some other win32 calls etc. ?
Thanks,
Paul