Maybe something is weird. When I use STL ostringstream class in my multithreading environment I found that the execution time of each thread increased linearly as the thread number increased. I don't know why this happened. I try to check the ostringstream source code but could not find any synchronization code. Are there some synchronization place in ostringsstream? I replace ostringsstream with snprintf and the preformance increase largely. My OS is RHEL5.4 64BIT and my server has two xeon 5620 cpu on it.
The following is the running result I use 1 and 8 thread separately with 1000000 loops. the left column is threadid and the right is running time. So it's apparant the per thread running time increase as the thread number increase.
[host]$./multi_thread 1 1000000
1115760960:0.240113
[host]$./multi_thread 8 1000000
1105004864:8.17012
1115494720:8.22645
1125984576:8.22931
1136474432:8.41319
1094252864:8.73788
1167944000:8.74504
1157454144:8.74951
1146964288:8.75174
the code is list as below
#include <iostream>
#include <sstream>
using namespace std;
void * func(void * t)
{
int n = *((int *) t);
pthread_t pid = pthread_self();
timeval t1, t2;
gettimeofday(&t1, 0);
for(int i = 0; i < n; i++)
{
ostringstream os;
/*
char buf[255];
int ret = snprintf(buf, 30, "%d", 2000000);
buf[ret] = 0;
*/
}
gettimeofday(&t2, 0);
#define DIFF(a, b) ((b.tv_sec - a.tv_sec) + (b.tv_usec - a.tv_usec) / 1000000.0)
std::cout << pid << ":" << DIFF(t1, t2) << std::endl;
#undef DIFF
return NULL;
}
int main(int argc, char *argv[])
{
int m, n =0;
m = atoi(argv[1]);
n = atoi(argv[2]);
pthread_t tid[m];
for(int i = 0; i < m; i++)
pthread_create(&tid[i], NULL, func, &n);
for(int i = 0; i < m; i++)
pthread_join(tid[i], NULL);
return 0;
}