There are 120 images which are 360-degree round shootings of a product showcase, each is 3 degree apart, size 320 x 320 pixels. Displaying the images continuously will give the effect of rotating the product in front of the user.
So far, the performance is far from satisfactory, there is delay in loading and when the user touch to slide to a particular image.
If OpenGL is not an option, what is the recommended way to handle this kind of animation efficiently? Thanks!