void foo(int &x)
passes a reference to an integer. This is an input/output parameter and can be used like a regular integer in the function. Value gets passed back to the caller.
void food(int *x)
passes a pointer to an integer. This is an input/output parameter but it's used like a pointer and has to be dereferenced (e.g. *x = 100;
). You also need to check that it's not null.
void foo(int **x)
passes a pointer to a pointer to an integer. This is an input/output parameter of type integer pointer. Use this if you want to change the value of an integer point (e.g. *x = &m_myInt;
).
void foo(int *&x)
passes a reference to a pointer to an integer. Like above but no need to dereference the pointer variable (e.g. x = &m_myInt;
).
Hope that makes sense. I would recommend using typedefs to simplify the use of pointers and reference symbols.