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For example, the png file is 1200 (h) x 50 (w) pixels, how can I cut the png and loads in 6 UIImages, each 200 (h) x 50 (w). Thanks!

EDIT - thanks to Michal's answer, the final code:

 CGImageRef imageToSplit = [UIImage imageNamed:@"huge.png"].CGImage;
 CGImageRef partOfImageAsCG = CGImageCreateWithImageInRect(imageToSplit, CGRectMake(0, 0, 50, 50));

 UIImage *partOfImage = [UIImage imageWithCGImage:partOfImageAsCG]; 
 // ...

 CGImageRelease(partOfImageAsCG);
A: 

Look at CGImageCreateWithImageInRect function. It works with CGImage, but it's easy to convert between that one and UIImage.

Here's an example (typed from memory, might not compile):

CGImageRef imageToSplit = [UIImage imageNamed:@"huge.png"].CGImage;
CGImageRef partOfImageAsCG = CGImageCreateWithImageInRect(imageToSplit, CGRectMake(0, 0, 200, 50));
CGRelease(imageToSplit);
UIImage *partOfImage = [UIImage imageWithCGImage:partOfImageAsCG];
CGRelease(partOfImageAsCG);
Michal