Alright, so I just finished my last compiler error (so I thought) and these errors came up:
1>GameEngine.obj : error LNK2001: unresolved external symbol "public: static double WeaponsDB::PI" (?PI@WeaponsDB@@2NA)
1>Component.obj : error LNK2001: unresolved external symbol "public: static double WeaponsDB::PI" (?PI@WeaponsDB@@2NA)
1>Coordinate.obj : error LNK2019: unresolved external symbol "public: static double WeaponsDB::PI" (?PI@WeaponsDB@@2NA) referenced in function "public: double __thiscall Coordinate::distanceFrom(class Coordinate *)" (?distanceFrom@Coordinate@@QAENPAV1@@Z)
1>Driver.obj : error LNK2001: unresolved external symbol "public: static double WeaponsDB::PI" (?PI@WeaponsDB@@2NA)
1>Environment.obj : error LNK2001: unresolved external symbol "public: static double WeaponsDB::PI" (?PI@WeaponsDB@@2NA)
1>Environment.obj : error LNK2001: unresolved external symbol "public: static bool Environment::spyFlag" (?spyFlag@Environment@@2_NA)
1>Environment.obj : error LNK2001: unresolved external symbol "private: static class Environment * Environment::instance_" (?instance_@Environment@@0PAV1@A)
1>Environment.obj : error LNK2019: unresolved external symbol "public: static void __cdecl Environment::spyAlertOver(void)" (?spyAlertOver@Environment@@SAXXZ) referenced in function "public: void __thiscall Environment::notificationOfSpySuccess(void)" (?notificationOfSpySuccess@Environment@@QAEXXZ)
1>GameDriver.obj : error LNK2019: unresolved external symbol "public: static void __cdecl MainMenu::gameOver(int)" (?gameOver@MainMenu@@SAXH@Z) referenced in function "public: static void __cdecl GameDriver::run(void)" (?run@GameDriver@@SAXXZ)
1>GameDriver.obj : error LNK2019: unresolved external symbol "public: static void __cdecl GameDriver::gatherInput(void)" (?gatherInput@GameDriver@@SAXXZ) referenced in function "public: static void __cdecl GameDriver::run(void)" (?run@GameDriver@@SAXXZ)
1>GameDriver.obj : error LNK2019: unresolved external symbol "public: static void __cdecl GameDriver::ticker(void)" (?ticker@GameDriver@@SAXXZ) referenced in function "public: static void __cdecl GameDriver::run(void)" (?run@GameDriver@@SAXXZ)
1>GameDriver.obj : error LNK2001: unresolved external symbol "public: static int GameDriver::ticks" (?ticks@GameDriver@@2HA)
1>GameDriver.obj : error LNK2001: unresolved external symbol "public: static bool GameDriver::evaluatingInputFlag" (?evaluatingInputFlag@GameDriver@@2_NA)
1>GameDriver.obj : error LNK2001: unresolved external symbol "public: static bool GameDriver::keyQuitFlag" (?keyQuitFlag@GameDriver@@2_NA)
1>GameDriver.obj : error LNK2001: unresolved external symbol "public: static bool GameDriver::keyToggleWeaponRightFlag" (?keyToggleWeaponRightFlag@GameDriver@@2_NA)
1>GameDriver.obj : error LNK2001: unresolved external symbol "public: static bool GameDriver::keyToggleWeaponLeftFlag" (?keyToggleWeaponLeftFlag@GameDriver@@2_NA)
1>GameDriver.obj : error LNK2001: unresolved external symbol "public: static bool GameDriver::keyFireFlag" (?keyFireFlag@GameDriver@@2_NA)
1>GameDriver.obj : error LNK2001: unresolved external symbol "public: static bool GameDriver::keyLeftFlag" (?keyLeftFlag@GameDriver@@2_NA)
1>GameDriver.obj : error LNK2001: unresolved external symbol "public: static bool GameDriver::keyRightFlag" (?keyRightFlag@GameDriver@@2_NA)
1>GameDriver.obj : error LNK2001: unresolved external symbol "public: static bool GameDriver::keyUpFlag" (?keyUpFlag@GameDriver@@2_NA)
1>GameDriver.obj : error LNK2001: unresolved external symbol "public: static bool GameDriver::keyDownFlag" (?keyDownFlag@GameDriver@@2_NA)
1>GUI_Env.obj : error LNK2001: unresolved external symbol "private: static struct BITMAP * GUI_Env::buffer" (?buffer@GUI_Env@@0PAUBITMAP@@A)
1>GUI_Info.obj : error LNK2001: unresolved external symbol "private: static struct BITMAP * GUI_Info::buffer" (?buffer@GUI_Info@@0PAUBITMAP@@A)
1>MenuDriver.obj : error LNK2019: unresolved external symbol "public: static void __cdecl MainMenu::displayMenu(void)" (?displayMenu@MainMenu@@SAXXZ) referenced in function "public: static void __cdecl MenuDriver::start(void)" (?start@MenuDriver@@SAXXZ)
1>SpaceObjectFactory.obj : error LNK2001: unresolved external symbol "private: static class SpaceObjectFactory * SpaceObjectFactory::_instance" (?_instance@SpaceObjectFactory@@0PAV1@A)
1>Spy.obj : error LNK2019: unresolved external symbol "public: virtual bool __thiscall UnFormationable::sameTypeOfSpaceObjectAs(class SpaceObject *)" (?sameTypeOfSpaceObjectAs@UnFormationable@@UAE_NPAVSpaceObject@@@Z) referenced in function "public: virtual bool __thiscall Spy::sameTypeOfSpaceObjectAs(class SpaceObject *)" (?sameTypeOfSpaceObjectAs@Spy@@UAE_NPAVSpaceObject@@@Z)
1>WeaponsDB.obj : error LNK2001: unresolved external symbol "private: static class WeaponsDB * WeaponsDB::_instance" (?_instance@WeaponsDB@@0PAV1@A)
1>C:\Users\Owner\Desktop\Bosconian\code\Bosconian\Debug\Bosconian.exe : fatal error LNK1120: 23 unresolved externals
Alright, here's a brief overview.
PI is a static constant in WeaponsDB and is referenced by other classes using WeaponsDB::PI and the appropriate #include (what's wrong with this?)
Most other errors stem from static variables and static methods for timers from the allegro gaming library.
What causes these errors and how might I get rid of them?
Thanks in advance
----------------Edits-------------------
As requested, where the WeaponsDB::PI is declared and defined. It is declared in WeaponsDB.h:
public:
static double PI;
But it is defined in another class Driver.cpp:
WeaponsDB::PI = 4*atan(1.0);
If this is one of the problems with my code I would love to know why this causes an error.