As I understand IOCP under Windows Server 2003/2008 and C++ programming, they are more-or-less the highest performance way to service either multiple sockets, instead of select, or to tie together multiple threads to service those requests.
If my program has but a single socket however, and given other constraints will generally read one packet, do work, then wait for another packet, does IOCP buy me anything?
It feels like just sitting in a recv() or equivalent would be at least as fast, if not faster in this specific case?