I'm successfully displaying text in OpenGL:
GLUT glut = new GLUT();
gl.glWindowPos2d(10, 20);
glut.glutBitmapString(GLUT.BITMAP_HELVETICA_12, DISPLAYED_TEXT);
However, I'm not sure how to set the color. (I can see the color changing as I move the camera around, looking at different models, but I'm not sure what causes it to change.)
I'm using JOGL.
How do I specify the color I want?