I have heard that using static member objects is not a very good practice.
Say for example, I have this code:
class Foo {
...
static MyString str;
};
I define and initialize this variable in the implementation file of this class as:
MyString Foo::str = "Some String"; // This is fine as my string API handles this.
When I run this code, I get a warning:
warning:'Foo::str' requires global construction.
I have quite much of such members in my class, what is the best way to handle this.
Thanks,