Hi all! I want to write a crossplatform application using opencv for video capture. In all the examples, i've found frames from the camera are processed using the grab function and waiting for a while. And i want to process every frame in a sequence. I want to define my own callback function, which will be executed every time, when a new frame is ready to be processed (like in directshow for windows, when you defining and putting into the graph your own filter for such purposes). So the question is how can i do this?
Quick thoughts would be to have 2 threads, the first thread is responsible for grabbing the frames and notifiy the second thread when they are available (places them in a processing queue), the second thread does all your processing in an event loop type manner.
See boost::thread and boost::signals2 as those two together should provide most of the framework (except for the queue) for what I described above.
According to the code below, all callbacks would have to follow this definition:
IplImage* custom_callback(IplImage* frame);
This signature means the callback is going to be executed on each frame retrieved by the system. On my example, make_it_gray() allocates a new image to save the result of the grayscale conversion and returns it. This means you must free this frame later on your code. I added comments on the code about it.
Note that if your callback demands a lot of processing, the system might skip a few frames from the camera. Consider the suggestions Paul R and diverscuba23 did.
#include <stdio.h>
#include "cv.h"
#include "highgui.h"
typedef IplImage* (*callback_prototype)(IplImage*);
/*
* make_it_gray: our custom callback to convert a colored frame to its grayscale version.
* Remember that you must deallocate the returned IplImage* yourself after calling this function.
*/
IplImage* make_it_gray(IplImage* frame)
{
// Allocate space for a new image
IplImage* gray_frame = 0;
gray_frame = cvCreateImage(cvSize(frame->width, frame->height), frame->depth, 1);
if (!gray_frame)
{
fprintf(stderr, "!!! cvCreateImage failed!\n" );
return NULL;
}
cvCvtColor(frame, gray_frame, CV_RGB2GRAY);
return gray_frame;
}
/*
* process_video: retrieves frames from camera and executes a callback to do individual frame processing.
* Keep in mind that if your callback takes too much time to execute, you might loose a few frames from
* the camera.
*/
void process_video(callback_prototype custom_cb)
{
// Initialize camera
CvCapture *capture = 0;
capture = cvCaptureFromCAM(-1);
if (!capture)
{
fprintf(stderr, "!!! Cannot open initialize webcam!\n" );
return;
}
// Create a window for the video
cvNamedWindow("result", CV_WINDOW_AUTOSIZE);
IplImage* frame = 0;
char key = 0;
while (key != 27) // ESC
{
frame = cvQueryFrame(capture);
if(!frame)
{
fprintf( stderr, "!!! cvQueryFrame failed!\n" );
break;
}
// Execute callback on each frame
IplImage* processed_frame = (*custom_cb)(frame);
// Display processed frame
cvShowImage("result", processed_frame);
// Release resources
cvReleaseImage(&processed_frame);
// Exit when user press ESC
key = cvWaitKey(10);
}
// Free memory
cvDestroyWindow("result");
cvReleaseCapture(&capture);
}
int main( int argc, char **argv )
{
process_video(make_it_gray);
return 0;
}
EDIT:
I changed the code above so it prints the current framerate and performs a manual grayscale conversion. They are small tweaks on the code and I did it for education purposes so one knows how to perform operations at pixel level.
#include <stdio.h>
#include <time.h>
#include "cv.h"
#include "highgui.h"
typedef IplImage* (*callback_prototype)(IplImage*);
/*
* make_it_gray: our custom callback to convert a colored frame to its grayscale version.
* Remember that you must deallocate the returned IplImage* yourself after calling this function.
*/
IplImage* make_it_gray(IplImage* frame)
{
// New IplImage* to store the processed image
IplImage* gray_frame = 0;
// Manual grayscale conversion: ugly, but shows how to access each channel of the pixels individually
gray_frame = cvCreateImage(cvSize(frame->width, frame->height), frame->depth, frame->nChannels);
if (!gray_frame)
{
fprintf(stderr, "!!! cvCreateImage failed!\n" );
return NULL;
}
for (int i = 0; i < frame->width * frame->height * frame->nChannels; i += frame->nChannels)
{
gray_frame->imageData[i] = (frame->imageData[i] + frame->imageData[i+1] + frame->imageData[i+2])/3; //B
gray_frame->imageData[i+1] = (frame->imageData[i] + frame->imageData[i+1] + frame->imageData[i+2])/3; //G
gray_frame->imageData[i+2] = (frame->imageData[i] + frame->imageData[i+1] + frame->imageData[i+2])/3; //R
}
return gray_frame;
}
/*
* process_video: retrieves frames from camera and executes a callback to do individual frame processing.
* Keep in mind that if your callback takes too much time to execute, you might loose a few frames from
* the camera.
*/
void process_video(callback_prototype custom_cb)
{
// Initialize camera
CvCapture *capture = 0;
capture = cvCaptureFromCAM(-1);
if (!capture)
{
fprintf(stderr, "!!! Cannot open initialize webcam!\n" );
return;
}
// Create a window for the video
cvNamedWindow("result", CV_WINDOW_AUTOSIZE);
double elapsed = 0;
int last_time = 0;
int num_frames = 0;
IplImage* frame = 0;
char key = 0;
while (key != 27) // ESC
{
frame = cvQueryFrame(capture);
if(!frame)
{
fprintf( stderr, "!!! cvQueryFrame failed!\n" );
break;
}
// Calculating framerate
num_frames++;
elapsed = clock() - last_time;
int fps = 0;
if (elapsed > 1)
{
fps = floor(num_frames / (float)(1 + (float)elapsed / (float)CLOCKS_PER_SEC));
num_frames = 0;
last_time = clock() + 1 * CLOCKS_PER_SEC;
printf("FPS: %d\n", fps);
}
// Execute callback on each frame
IplImage* processed_frame = (*custom_cb)(frame);
// Display processed frame
cvShowImage("result", processed_frame);
// Release resources
cvReleaseImage(&processed_frame);
// Exit when user press ESC
key = cvWaitKey(10);
}
// Free memory
cvDestroyWindow("result");
cvReleaseCapture(&capture);
}
int main( int argc, char **argv )
{
process_video(make_it_gray);
return 0;
}