Is there any augmented reality framework or library (except the arkit)?
+1
A:
Check out this blog post[1]. It makes NyARToolkit to work on an iPhone.
F.Santoni
2010-10-13 09:13:04
A:
If you're developing an AR app for Windows PCs (e.g. to be used with a webcam, a head-worn display, or hand-held running Windows -- like a Sony or Toshiba UMPC), I strongly recommend that you consider Goblin XNA: http://goblinxna.codeplex.com/
It's an open-source AR framework with TONS of features: tracking, scene graph, networking, physics engine, to mention a few. It comes with a User's Manual and a set of 10+ tutorials to get you started. It's written in C#.
Disclaimer: I'm a PhD student at Columbia University, where GonlinXNA is developed. We use it on allof our projects and love it.
Mengu Sukan
2010-10-16 13:05:11
The tags on the question clearly state [iphone] and [objective-c], so this is not applicable here.
Brad Larson
2010-10-31 14:46:50