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20

answers:

0

Experimenting with sqlite, I want to init a list view with data from the DB. My source looks like this:

-(void) initTheList {
sqlite3 *db;
int rows = 0;

const char* dbFilePathUTF8 = [searchTermDBLocation UTF8String];
int dbrc = sqlite3_open( dbFilePathUTF8, &db );

// count
if (dbrc) {
    NSLog( @"Could not open the DB" );
} else {
    NSString *queryStatementNS = @"select count(*) from article";
    const char* queryStatement = [queryStatementNS UTF8String];

    sqlite3_stmt *dbps;
    dbrc = sqlite3_prepare_v2(db, queryStatement, -1, &dbps, NULL);

    if (sqlite3_step(dbps) == SQLITE_ROW) {
        rows = sqlite3_column_int(dbps, 0);
    } else {
        NSLog(@"SQL step failed code: %d", sqlite3_step(dbps));
        NSLog(@"Attempted Query: %@", queryStatementNS);
    }

    [queryStatementNS release];
}

if (rows > 1000) { ... } else { ... };
...

Actually I thought it would be good to envoke the code only one time once the view is loaded. So I added the initialization of the array and the method call to:

- (void)loadView {
   [super loadView];
   tableData = [[NSMutableArray alloc] initWithObjects:nil];
   [self initTheList];
}

However, doing so, sqlite3_step returns x15 (SQLITE_MISUSE 21 /* Library used incorrectly */). If I place the code to invoke the method in the numberOfRowsInSection method, the call works fine.

Can somebody please give me a hint where I can learn more about the lifecycles and the relation to the sqlite database? It surprises me that I can open the DB but reading fails, while the same code placed in a method that is obviously called at a later point in time works fine.