Okay, I have run into a really bizarre problem.
I have a wxWidgets program that has two frames, a main one, and a secondary one.
The main one has a button that calls the second one to open.
I had trouble with calling a derived class from the second wxframe's class, so I moved the declaration/implementation of the class to before the class for the main frame.
Now I am getting a compile error.
Here is the header file containing the derived wxFrame classes:
/***************************************************************
 * Name:      NUEMain.h
 * Purpose:   Defines Application Frame
 * Author:    Cypher ()
 * Created:   2010-10-02
 * Copyright: Cypher ()
 * License:
 **************************************************************/
#include "System.h"
#ifndef NUEMAIN_H
#define NUEMAIN_H
#include "NUEApp.h"
#include "GUIFrame.h"
#include "System.h"
#include <wx/wx.h>
class NUEAsset : public AssetEd
{
    public:
        NUEAsset(wxFrame *frame){} <-- Error here
        ~NUEAsset(){};
        //Xml object
        XmlO SysX;
    private:
        virtual void OnClose(wxCloseEvent& event);
        virtual void OnQuit(wxCommandEvent& event);
        virtual void OnAbout(wxCommandEvent& event);
        //Open File Event
        virtual void OpenFile( wxCommandEvent& event ){
            wxFileDialog* OpenDialog = new wxFileDialog(
            this, _("Choose a file to open"), wxEmptyString, wxEmptyString,_("XML Files (*.xml)|*.xml"),wxFD_OPEN, wxDefaultPosition);
            // Creates a "open file" dialog with 4 file types
            if (OpenDialog->ShowModal() == wxID_OK) // if the user click "Open" instead of "Cancel"
            {
                //Change Statusbar to display path of opened file
                SetStatusText(OpenDialog->GetPath(),0);
                //Set m_SysListBox contents to names from ssys.xml
                SysX.load(OpenDialog->GetPath());
                Asset assetsys;
                //Start adding names to m_SysListbox
                //Pointer to system
                for(int i = 0; i < SysX.Sys.size(); i++){
                    assetsys = SysX.Sys.at(i);
                    //Get name of system as string
                    //Convert name from string to wxString
                    m_SysListBox->AppendString(assetsys.name);
                }
                // MainEditBox->LoadFile(CurrentDocPath); //Opens that file
            }
                //SetTitle(wxString("Edit - ") <<OpenDialog->GetFilename()); // Set the Title to reflect the file open
        // Clean up after ourselves
        OpenDialog->Destroy();
        }
        //Handle clicking on a system
        virtual void sys_click( wxCommandEvent& event ) {
            //Get the index of the selected item
            int ind;
            ind = m_SysListBox->GetSelection();
            wxString tmp_sys_nam;
            wxString tmp_x;
            wxString tmp_y;
            tmp_sys_nam = SysX.Sys.at(ind).name;
            tmp_x << SysX.Sys.at(ind).x_pos;
            tmp_y << SysX.Sys.at(ind).y_pos;
            //Set the asset name listbox
            m_textPNAME->ChangeValue(tmp_sys_nam);
            //Set the X_pos listbox
            m_textRadius->ChangeValue(tmp_x);
            //Set the Y_pos listbox
            m_textStars->ChangeValue(tmp_y);
        }
};
class NUEFrame: public GUIFrame
{
    public:
        NUEFrame(wxFrame *frame);
        ~NUEFrame();
        //Xml object
        XmlO SysX;
    private:
        virtual void OnClose(wxCloseEvent& event);
        virtual void OnQuit(wxCommandEvent& event);
        virtual void OnAbout(wxCommandEvent& event);
        //Launch Asset Editor
        virtual void launch_asset_ed( wxCommandEvent& event ) {
            NUEAsset* asset_ed_frame = new NUEAsset(0L);
            asset_ed_frame->SetIcon(wxICON(aaaa)); // To Set App Icon
            asset_ed_frame->Show();
        }
        //Open File Event
    /*    virtual void OpenFile( wxCommandEvent& event ){
            wxFileDialog* OpenDialog = new wxFileDialog(
            this, _("Choose a file to open"), wxEmptyString, wxEmptyString,_("XML Files (*.xml)|*.xml"),wxFD_OPEN, wxDefaultPosition);
            // Creates a "open file" dialog with 4 file types
            if (OpenDialog->ShowModal() == wxID_OK) // if the user click "Open" instead of "Cancel"
            {
                //Change Statusbar to display path of opened file
                SetStatusText(OpenDialog->GetPath(),0);
                //Set m_SysListBox contents to names from ssys.xml
                SysX.load(OpenDialog->GetPath());
                Asset assetsys;
                //Start adding names to m_SysListbox
                //Pointer to system
                for(int i = 0; i < SysX.Sys.size(); i++){
                    assetsys = SysX.Sys.at(i);
                    //Get name of system as string
                    //Convert name from string to wxString
                    m_SysListBox->AppendString(assetsys.name);
                }
                // MainEditBox->LoadFile(CurrentDocPath); //Opens that file
            }
                //SetTitle(wxString("Edit - ") <<OpenDialog->GetFilename()); // Set the Title to reflect the file open
        // Clean up after ourselves
        OpenDialog->Destroy();
        } */
        //Handle clicking on a system
     /*   virtual void sys_click( wxCommandEvent& event ) {
            //Get the index of the selected item
            int ind;
            ind = m_SysListBox->GetSelection();
            wxString tmp_sys_nam;
            wxString tmp_x;
            wxString tmp_y;
            tmp_sys_nam = SysX.Sys.at(ind).name;
            tmp_x << SysX.Sys.at(ind).x_pos;
            tmp_y << SysX.Sys.at(ind).y_pos;
            //Set the asset name listbox
            m_textPNAME->ChangeValue(tmp_sys_nam);
            //Set the X_pos listbox
            m_textRadius->ChangeValue(tmp_x);
            //Set the Y_pos listbox
            m_textStars->ChangeValue(tmp_y);
        }*/
};
#endif // NUEMAIN_H
Here is the header from which the classes derive:
///////////////////////////////////////////////////////////////////////////
// C++ code generated with wxFormBuilder (version Sep  8 2010)
// http://www.wxformbuilder.org/
//
// PLEASE DO "NOT" EDIT THIS FILE!
///////////////////////////////////////////////////////////////////////////
#ifndef __GUIFrame__
#define __GUIFrame__
#include <wx/string.h>
#include <wx/button.h>
#include <wx/gdicmn.h>
#include <wx/font.h>
#include <wx/colour.h>
#include <wx/settings.h>
#include <wx/sizer.h>
#include <wx/bitmap.h>
#include <wx/image.h>
#include <wx/icon.h>
#include <wx/menu.h>
#include <wx/frame.h>
#include <wx/stattext.h>
#include <wx/listbox.h>
#include <wx/textctrl.h>
#include <wx/toolbar.h>
#include <wx/statusbr.h>
///////////////////////////////////////////////////////////////////////////
#define idMenuQuit 1000
#define idMenuAbout 1001
///////////////////////////////////////////////////////////////////////////////
/// Class GUIFrame
///////////////////////////////////////////////////////////////////////////////
class GUIFrame : public wxFrame 
{
 private:
 protected:
  wxButton* m_buttonAsset;
  wxButton* m_buttonShip;
  wxButton* m_buttonTech;
  wxButton* m_buttonOutfit;
  wxMenuBar* m_menubar2;
  wxMenu* m_file;
  // Virtual event handlers, overide them in your derived class
  virtual void OnClose( wxCloseEvent& event ) { event.Skip(); }
  virtual void launch_asset_ed( wxCommandEvent& event ) { event.Skip(); }
 public:
  GUIFrame( wxWindow* parent, wxWindowID id = wxID_ANY, const wxString& title = wxT("NUE v0.0.1a"), const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxSize( -1,-1 ), long style = wxDEFAULT_FRAME_STYLE|wxTAB_TRAVERSAL );
  ~GUIFrame();
};
///////////////////////////////////////////////////////////////////////////////
/// Class AssetEd
///////////////////////////////////////////////////////////////////////////////
class AssetEd : public wxFrame 
{
 private:
 protected:
  wxMenuBar* mbar;
  wxMenu* fileMenu;
  wxMenu* helpMenu;
  wxStaticText* m_staticTextSysboxlabel;
  wxListBox* m_SysListBox;
  wxStaticText* m_staticParamslabel;
  wxStaticText* m_staticText4;
  wxTextCtrl* m_textPNAME;
  wxStaticText* m_staticText5;
  wxTextCtrl* m_textRadius;
  wxStaticText* m_staticText6;
  wxTextCtrl* m_textStars;
  wxStaticText* m_staticText61;
  wxTextCtrl* m_textInterference;
  wxStaticText* m_staticText611;
  wxStaticText* m_staticText612;
  wxTextCtrl* m_textPosX;
  wxStaticText* m_staticText6121;
  wxTextCtrl* m_textPosY;
  wxStaticText* m_staticLinksLabel;
  wxListBox* m_SysHyperlinkslist;
  wxToolBar* m_toolBar1;
  wxStatusBar* statusBar;
  // Virtual event handlers, overide them in your derived class
  virtual void OpenFILE( wxCommandEvent& event ) { event.Skip(); }
  virtual void OnQuit( wxCommandEvent& event ) { event.Skip(); }
  virtual void OnAbout( wxCommandEvent& event ) { event.Skip(); }
  virtual void sys_click( wxCommandEvent& event ) { event.Skip(); }
 public:
  AssetEd( wxWindow* parent, wxWindowID id = wxID_ANY, const wxString& title = wxEmptyString, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxSize( 915,500 ), long style = wxDEFAULT_FRAME_STYLE|wxTAB_TRAVERSAL );
  ~AssetEd();
};
#endif //__GUIFrame__
This is the error I am getting: \ NUEMain.h|23|error: no matching function for call to 'AssetEd::AssetEd()'|
This is an error calling the constructor in the parent class, but I merely copied the way it was done for the original frame, which worked fine.
What is up?
EDIT 1:
Okay, I replaced
NUEAsset(wxFrame *frame){} 
with
NUEAsset(wxFrame *frame): AssetEd(frame){}
and it now fails in the linking stage with the following error:
)]+0x7e)||undefined reference to `vtable for NUEAsset'|
I can't make heads or tails of this error.
EDIT 2:
Oh, and I keep getting this warning as well, but I have been ignoring it. Could this be related:
||warning: auto-importing has been activated without --enable-auto-import specified on the command line.|
EDIT 3: I think I solved the problem using the information below and some digging.
It turns out that I was defining some events for a frame that no longer had those events.
Changed the defs, and it seems to work now.