views:

25

answers:

1

I thought I was doing something relatively simple, but I guess not.

Running:

NSLog(@"%f",[[UIScreen mainScreen] scale];

returns 0.000000

The problem is that I am trying to check for a retina display and the:

if([UIScreen respondsToSelector:@selector(scale)] &&
   [[UIScreen mainScreen] scale] == 2.0) {
    // does not get called on an iPhone 4
}

Doesnt get called. I have tried this both in the simulator as well as on the device.

+1  A: 

I guess the answer is http://stackoverflow.com/questions/3130420/

tia