Just finishing off my first iPhone app - it seems to be working fine in the simulator but on the phone the motion event's timestamp is returning 0.00 ?
- (void)motionEnded:(UIEventSubtype)motion withEvent:(UIEvent *)event{
NSLog(@"shaketime = %@", event);
}
in the simulator:
shaketime = <UIMotionEvent: 0x591b2f0> timestamp: 314678 subtype: 1
shaketime = <UIMotionEvent: 0x591b2f0> timestamp: 314679 subtype: 1
on the phone:
shaketime = <UIMotionEvent: 0x10f7a0> timestamp: 0 subtype: 1
shaketime = <UIMotionEvent: 0x10f7a0> timestamp: 0 subtype: 1
The thread below shows how to generate an equivalent value timestamp, is this the way to go? or is there something else I need to do to get this to work?