Dear Friends,
I am trying to create a small game for the iPhone with images and I want to them to zoom in when the player is pinching on the screen. I have seen the tutorials with one UIImageView. However, now that I am using multiple UIImageViews, things do not work OK.
I put them in an UIView and I am trying to zoom the UIView. However things are not scaling inside the screen when I run the simulator.
I use the following code
- (UIView *)viewForZoomingInScrollView:(UIScrollView *)scrollView {
return containerView; //containerView is the UIView containing all the UIIMageviews
}
-(void)scrollViewDidEndZooming:(UIScrollView *)scrollView withView:(UIView *)view atScale:(float)scale
{
[containerView setTransform:CGAffineTransformIdentity];
containerView.contentScaleFactor = scale;
}
Any suggestions? Thanx!