Hi there, I'm writing my first app with animations and I'm getting into some troubles. I have a ViewController which creates programmatically a certain number of UIView added as subviews.
Now, when I touch one of these views I'd like to move it in one direction (up, right, down, left) but only if in this direction there isn't another view. The matter is: how can I ask to ViewController if there's another view in one direction? I tried:
// In the view controller:
+ (id)sharedInstance {
static id master = nil;
@synchronized(self)
{
if (master == nil)
master = [self new];
}
return master;
}
...
// In the UIView subclass
- (void)touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event {
[[MyViewController sharedInstance] touchesEnded:touches withEvent:event launchedBy:numero.text];
}
...
// Finally the method
- (void)touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event launchedBy:(NSString *)launcher
{
CGPoint coord = [[cells objectAtIndex:[launcher intValue]] coordinate];
[NumberView beginAnimations:@"MoveAndStrech" context:nil];
[NumberView setAnimationDuration:1];
[NumberView setAnimationBeginsFromCurrentState:YES];
if([touches count] == 1) {
if ( ![map objectForKey:[NSString stringWithFormat:@"%d+%d",coord.x+64,coord.y]] ) {
NSNumber *isAvailable = [NSNumber numberWithBool:NO];
[map setValue:isAvailable forKey:[NSString stringWithFormat:@"%d+%d",coord.x,coord.y]];
NSLog(@"Dati: %@ all'indice: %d",[cells objectAtIndex:[launcher intValue]-1], [launcher intValue]-1);
[[cells objectAtIndex:[launcher intValue]] setCenter:CGPointMake((coord.x+64)/2, coord.y)]/* = CGPointMake((coord.x+64)/2, coord.y)*/;
isAvailable = [NSNumber numberWithBool:YES];
[map setValue:isAvailable forKey:[NSString stringWithFormat:@"%d+%d",coord.x+64,coord.y]];
}
}
[NumberView commitAnimations];
}
But the NSLog(@"dati ... gives (null). How should I do this?