Hello. I am somewhat of a novice and am seeking some help.
I am working in Visual Studios 2010 and have my solution that has my project that I am currently working on. Specifically I am working on a Win32 Project. I don't know if that is important to know or not.
I have made a file/folder structure in the directory I am working on to help organize my sources. I would like to mimic that in the project but can't. After organizing my sources it says that some can't be found when I compile. I have alleviated some of the problem by editing some of the #include statements but there are still some I can't fix as they need to include a file from one folder higher (I guess the parent folder?) and I don't know how to do that in an include statement.
Is there anyway I can have actual physical folders in my project that mimic my structure? If so will it handle the #includes fine? (IE if I say #include "BaseClass.h" and its in the folder one higher (again I guess parent folder?) will it find it?).
I've tried dragging my files/folders over from the solution explorer but it just adds them. I have also tried to use the Add New Filter (it has a folder icon) and it does indeed create a "folder" in the project but they aren't physical folders. They are just there to help organize the files in the Solution Explorer for the project.
I've tried Google searching:
create folder visual studio 2010 project add folder visual studio 2010 project create file structure visual studio 2010 project
And they just direct me to drag over the folders from my Solution Explorer and again they don't actually add the folders. They do speak of a template but I don't know if thats what I need to do. I am not technically skilled enough yet to understand it all so would need to do more research. Any pointers/help would be much appreciated.