Say I have
double xSquared( const double )
{
return x*x;
}
...
std::function<double (double)> func = &xSquared;
...
which works fine for the (more complicated) purposes I use this structure, up till now. Now I have a function that accepts a std::function of the above form and I need to create a new std::function that extends the original:
typedef std::function<double (double)> func1D;
double someFunction( const func1D &func, const double a )
{
func1D extendedFunc = func/(x-a); // I know this is incorrect, but how would I do that?
...
}
So the mathematical equivalent is:
f(x) = x²
g(x) = f(x)/(x-a)
How can I accomplish this? Thanks for the help!