I recently profiled some code using JVisualVM, and found that one particular method was taking up a lot of execution time, both from being called often and from having a slow execution time. The method is made up of a large block of if statements, like so: (in the actual method there are about 30 of these)
EcState c = candidate;
if (waypoints.size() > 0)
{
EcState state = defaultDestination();
for (EcState s : waypoints)
{
state.union(s);
}
state.union(this);
return state.isSatisfied(candidate);
}
if (c.var1 < var1)
return false;
if (c.var2 < var2)
return false;
if (c.var3 < var3)
return false;
if (c.var4 < var4)
return false;
if ((!c.var5) & var5)
return false;
if ((!c.var6) & var6)
return false;
if ((!c.var7) & var7)
return false;
if ((!c.var8) & var8)
return false;
if ((!c.var9) & var9)
return false;
return true;
Is there a better way to write these if statements, or should I look elsewhere to improve efficiency?
EDIT: The program uses evolutionary science to develop paths to a given outcome. Specifically, build orders for Starcraft II. This method checks to see if a particular evolution satisfies the conditions of the given outcome.