Hi, I want to write all frames to disk using QTKit.framework for camera input. But all the images I get are half transparent and without some colors, maybe colorspace problem? ;( They seem good in the preview View but when I write them "something" happens. I wonder what it that.
-(void)savePNGImage:(CGImageRef)imageRef path:(NSString *)path {
NSURL *outURL = [[NSURL alloc] initFileURLWithPath:path];
CGImageDestinationRef dr = CGImageDestinationCreateWithURL ((CFURLRef)outURL, (CFStringRef)@"public.png" , 1, NULL);
CGImageDestinationAddImage(dr, imageRef, NULL);
CGImageDestinationFinalize(dr);
}
-(void)saveJPEGImage:(CGImageRef)imageRef path:(NSString *)path {
CFMutableDictionaryRef mSaveMetaAndOpts = CFDictionaryCreateMutable(nil, 0,
&kCFTypeDictionaryKeyCallBacks, &kCFTypeDictionaryValueCallBacks);
CFDictionarySetValue(mSaveMetaAndOpts, kCGImageDestinationLossyCompressionQuality,
[NSNumber numberWithFloat:1.0]); // set the compression quality here
NSURL *outURL = [[NSURL alloc] initFileURLWithPath:path];
CGImageDestinationRef dr = CGImageDestinationCreateWithURL ((CFURLRef)outURL, (CFStringRef)@"public.jpeg" , 1, NULL);
CGImageDestinationAddImage(dr, imageRef, mSaveMetaAndOpts);
CGImageDestinationFinalize(dr);
}
- (void)captureOutput:(QTCaptureOutput *)captureOutput
didOutputVideoFrame:(CVImageBufferRef)videoFrame
withSampleBuffer:(QTSampleBuffer *)sampleBuffer
fromConnection:(QTCaptureConnection *)connection{
CVPixelBufferLockBaseAddress(videoFrame,0);
uint8_t *baseAddress = (uint8_t *)CVPixelBufferGetBaseAddress(videoFrame);
size_t bytesPerRow = CVPixelBufferGetBytesPerRow(videoFrame);
size_t width = CVPixelBufferGetWidth(videoFrame);
size_t height = CVPixelBufferGetHeight(videoFrame);
CVPixelBufferUnlockBaseAddress(videoFrame,0);
CGColorSpaceRef colorSpace = CGColorSpaceCreateDeviceRGB();
CGContextRef newContext = CGBitmapContextCreate(baseAddress,
width, height, 8,
bytesPerRow,
colorSpace, kCGBitmapByteOrder32Little | kCGImageAlphaPremultipliedFirst);
CGImageRef frame = CGBitmapContextCreateImage(newContext);
CGContextRelease(newContext);
CGColorSpaceRelease(colorSpace);
[self savePNGImage:frame path:[NSString stringWithFormat:@"/Users/nacho4d/Desktop/framesCam/frame%003d.png", frameNum++]];
[self saveJPEGImage:frame path:[NSString stringWithFormat:@"/Users/nacho4d/Desktop/framesCam/frame%003d.jpeg", frameNum++]];
CGImageRelease(frame);
}
Capturer attributes are just frame size and pixel format like so:
[NSNumber numberWithUnsignedInt:kCVPixelFormatType_32ARGB], (id)kCVPixelBufferPixelFormatTypeKey
Update:
I have tried with JPEG also and I get the same kind of image, like there are some channels lacking in the image and all written frames have a white background. (since JPEG does not allow transparence ??)
The original and the written (JPEG) one:
(I don't show the PNG since is transparent and is difficult to see in a browser)
Thanks in advance.