Is there any real need to do this:
CGFloat x = 10.0f;
CGFloat y = 20.0f;
someView.center = CGPointMake(x, y);
Instead of this:
float x = 10.0;
float y = 20.0;
someView.center = CGPointMake(x, y);
...aside from style considerations?
Are there any performance implications at all?