Hi
My application heavily uses the UIImage object to change images on a single UIImageView based on user input and the previous image which was set. I use [UIImage imageNamed:] to create my UIImage objects.
I guess this is not the best way to use UIImage coz my memory usage keeps increasing with time and never drops. (Got to know this when I ran the app with Object Allocations and moreover there are no other NSString variables I am using, only BOOL and UIImage)
How should I effectively use UIImage and UIImageView objects to keep the memory low?
Thanks