Thank you guys so much for your help, this has been bothering me for a couple days.
I am using Windows Vista, and writing my program in C++, using straight Windows API(no MFC).
When I resize my window, the menu items flicker. My window class DOES NOT use CS_HREDRAW or CS_VREDRAW. I use double buffering for the CLIENT AREA, so the client area does not flicker, only the menu on the non-client area.
Now I can get this to go away by handling WM_NCPAINT myself, but I really do not want to handle all of the drawing of the non-client area. I also handle WM_ERASEBKGND, but that only helps for the CLIENT AREA also. I am really at a loss as to how to fix this. I have searched google extensively, and have read and tried everything
http://catch22.net/tuts/flicker
has suggested. Thanks again you guys. I hope you can help me understand why my menu items are flickering(although not the menu bar, nor the borders, nor the window title bar).