Numerous convenience functions have been stripped in the OpenGLES standard for simplicity, as well as inefficient depreciated functions.
There where mainly to make commonly used features easier, or provide optimized implementations of common commands.
The two examples you have given gluOrtho2D is just a wrapper for glOrtho, and glPolygonMode can be achived with glTriangle's with a bit of pre-processing.
Im not sure of a list perse, but if a function doesnt exist, most probably the man page will tell you what similar functions it acts as a wrapper for, or the alternatives you can use.