I have a collection of various UIImage sequences I want to animate. It turns out that using a timer and doing drawRect has some perf problems.
My next step was to investigate using UIImageView but apparently that has a memory leak if you update the array of animationImages more than once.
My next step was to look into using CALayer and CAAnimation to do it but after a quick glance at the docs they don't seem to indicate that it's meant for animating between images (note, I'm not changing position or anything else, just images).
Am I going down the right path or is there some other direction I should be investigating?