I'm somewhat confused by the following behavior I'm seeing within an Xcode project compiled for the iPhone simulator (or device):
NSString *test = [[NSString alloc] initWithCString:"foo"];
NSLog(@"test retain count = %d", [test retainCount]); // prints 1
[test release];
NSLog(@"test retain count = %d", [test retainCount]); // also prints 1 instead of 0
However, any further attempts to access 'test' result in a crash of the Xcode enviroinment, whether it be another [test retainCount]
NSLog statement or otherwise (even if only to check if test is equal to nil).
Thoughts? Compiled within a simple View based test project...code exists within project's applicationDidFinishLaunching method.
Clarification -- I know NOT to do the above in practice. This was just a test to see why in some debugging cases a retain count of 1 wasn't actually reflecting the real state of an object. Thanks for your responses. This was just a test stub to see why I was seeing certain behavior in a few cases. What I'm really trying to do is track down a very small memory leak (0.06MB) that is consistently being created whenever I destroy/recreate a custom view.