I have some C++ doing OpenGL drawing and am trying to figure out how to include the opengl headers without it giving me thousands of errors in the obj-c code.
+1
A:
I'm not getting any errors.
Are you doing
#include <OpenGLES/ES1/gl.h>
?
RF
Rhythmic Fistman
2009-03-01 02:28:58
+1
A:
You can save your files as .mm instead of .cpp. You will still be able to use C++ functions within it, but you will also be able to #import the various include files you need, as well as mix C++ and Obj-C in code.
Oliver Hume
2009-03-10 23:58:45