While a UIScrollView (or a derived class thereof) is scrolling, it seems like all the NSTimers that are running get paused until the scroll is finished.
Is there a way to get around this? Threads? A priority setting? Anything?
While a UIScrollView (or a derived class thereof) is scrolling, it seems like all the NSTimers that are running get paused until the scroll is finished.
Is there a way to get around this? Threads? A priority setting? Anything?
You have to run another thread and another run loop if you want timers to fire while scrolling; since timers are processed as part of the event loop, if you're busy processing scrolling your view, you never get around to the timers. Though the perf/battery penalty of running timers on other threads might not be worth handling this case.
Yes, Paul is right, this is a run loop issue. Specifically, you need to make use of the NSRunLoop method:
- (void)addTimer:(NSTimer *)aTimer forMode:(NSString *)mode
Can you explain more on how to solve this problem? I am having the same issue.
Thanks in advance.
An easy & simple to implement solution is to do:
NSTimer *timer = [NSTimer timerWithTimeInterval:...
target:...
selector:....
userInfo:...
repeats:...];
[[NSRunLoop mainRunLoop] addTimer:timer forMode:NSRunLoopCommonModes];