I want to draw a projectile of a cannon moving and explosive effects (just simple broken bits flying around). How should I approach this using Core Graphics (on iPhone)?
I am using an NSTimer to call a render method and update the animated projectile or explosive effects and I have no problem drawing each individual pieces (such as filled rec, or line) but I found that drawRect always erases the previous content and only render the new stuff.
How would you approach this?