Every program does have the scrollbar above the status bar. Right? Well, not mine.
When i tried to set up my own scroll bars in my program, i suprisingly made them work! So did i manage to get the status bar work too! Hurray! :-) ...But the status bar is ABOVE the scroll bar, when it should be UNDER the scroll bar. How do i move the scrollbar? i couldnt find any functions about moving the scrollbar. unless i create a scrollbar window myself, but that didnt work very well (*it had some weird bug: when i used default height, it became completely invisible scroll bar, and when i used my defined height, the scrollbar had Windows98 theme or something o_O* !)
Here is my status bar creation code:
// Create status bar
hStatus = CreateWindowEx(
0,
STATUSCLASSNAME,
NULL,
WS_CHILD | WS_VISIBLE | SBARS_SIZEGRIP,
0, 0, 0, 0,
hWnd,
(HMENU)IDC_MAIN_STATUS,
GetModuleHandle(NULL),
NULL
);
and the window creation:
if (!(hWnd=CreateWindowEx(dwExStyle, // Extended Style For The Window
"OpenGL", // Class Name
title, // Window Title
dwStyle | // Defined Window Style
WS_OVERLAPPEDWINDOW | WS_CLIPSIBLINGS |
WS_CLIPCHILDREN | WM_HSCROLL | WM_VSCROLL, // Required Window Style
0, 0, // Window Position
WindowRect.right-WindowRect.left, // Calculate Window Width
WindowRect.bottom-WindowRect.top, // Calculate Window Height
NULL, // No Parent Window
NULL, // No Menu
hInstance, // Instance
NULL))) // Dont Pass Anything To WM_CREATE
There must be some neat trick which i havent realised yet, anyone enlighten me on how to do this properly?