I have a testing struct definition as follows:
struct test{
int a, b, c;
bool d, e;
int f;
long g, h;
};
And somewhere I use it this way:
test* t = new test; // create the testing struct
int* ptr = (int*) t;
ptr[2] = 15; // directly manipulate the third word
cout << t->c; // look if it really affected the third integer
This works correctly on my Windows - it prints 15 as expected, but is it safe? Can I be really sure the variable is on the spot in memory I want it to be - expecially in case of such combined structs (for example f is on my compiler the fifth word, but it is a sixth variable)?
If not, is there any other way to manipulate struct members directly without actually having struct->member construct in the code?