Critical sections will work (they're lighter-weight that mutexes.) InitializeCriticalSection, EnterCriticalSection, LeaveCriticalSection, and DeleteCriticalSection are the functions to look for on MSDN.
void func()
{
// cs previously initialized via InitializeCriticalSection
EnterCriticalSection(&cs);
operation1();
operation2();
LeaveCriticalSection(&cs);
operation3();}
}
EDIT:
Critical sections are faster than mutexes since critical sections are primarily user mode primitives - in the case of an uncontended acquire (usually the common case) there is no system call into the kernel, and acquiring takes on the order of dozens of cycles. A kernel switch is more more expensive (on the order of hundreds of cycles). The only time critical sections call into the kernel is in order to block, which involves waiting on a kernel primitive, (either mutex or event). Acquiring a mutex always involves a call into the kernel, and is thus orders of magnitude slower.
However, critical sections can only be used to synchronize resources in one process. In order to synchronize across multiple processes, a mutex is needed.