I'm not sure how to ask this but here goes.
I draw a filled coloured rectangle on screen. The colour is in form of R,G,B
I then want to draw text on top of the rectangle, however the colour of the text has to be such that it provides the best contrast, meaning it's readable.
Example:
If I draw a black rectangle, the obvious colour for text would be white.
What I tried right now is this. I pass this function the colour of the rectangle and it returns an inverted colour that I then use for my text.
It works, but it's not the best way.
Any suggestions?
// eg. usage: Color textColor = GetInverseLuminance(rectColor);
private Color GetInverseLuminance(Color color)
{
int greyscale = (int)(255 - ((color.R * 0.30f) + (color.G * 0.59f) + (color.B * 0.11f)));
return Color.FromArgb(greyscale, greyscale, greyscale);
}