Using
value = arc4random() % x
How can I avoid or eliminate modulo bias?
Thanks all.
BTW, at least according to Wikipedia, modulo bias is an issue when programming games of chance.
Using
value = arc4random() % x
How can I avoid or eliminate modulo bias?
Thanks all.
BTW, at least according to Wikipedia, modulo bias is an issue when programming games of chance.
arc4random returns a 32-bit unsigned integer (0 to 232-1).
There will probably be no noticable modulo bias for small enough x. However, if you want to be really sure, do this:
y = 2p where 2p-1 < x ≤ 2p
val = arc4random() % y;
while(val >= x)
val = arc4random() % y;
If the maximum value of arc4random
mod x
is greater than x
, ignore any values larger than the largest arc4random-max mod x
, calling arc4random
again instead.
u_int32_t maxValue = ~((u_int32_t) 0); // equal to 0xffff...
maxValue -= maxValue % x; // make maxValue a multiple of x
while((value = arc4random()) >= maxValue) { // loop until we get 0 ≤ value < maxValue
}
value %= x;
although unless you are using any x under a million (or more) I wouldn't worry about it