I want to be able to an UI object like a UIImageView and tile an image inside of it.
I have been able to use CGContextDrawTiledImage to update the background in the main window, but not an image view. I can do this if I modify the drawRect function inside the MainView class.
I feel I'm close, but still missing something. Can someone point me in the right direction?
- (void)drawRect:(CGRect)rect {
CGImageRef image = CGImageRetain(currentImage.CGImage);
CGRect imageRect;
imageRect.origin = CGPointMake(160, 240);
imageRect.size = CGSizeMake(320.0, 480.0);
CGContextRef uiContext = UIGraphicsGetCurrentContext();
CGContextClipToRect(uiContext, CGRectMake(0.0, 0.0, rect.size.width, rect.size.height));
CGContextDrawTiledImage(uiContext, imageRect, image);
}