views:

203

answers:

2

I want to animate the position of a CALayer based on a CGPath, but I want to play it backwards.

Is there any way to animate a path backwards, or reverse a CGPath?

+1  A: 

This may not be the best solution, but it worked for me. I told the animation to autoreverse, then started it halfway in. But to prevent it from animating back again I needed to terminate it early.

- (void) animate {
    CAKeyframeAnimation * pathAnimation = [CAKeyframeAnimation animationWithKeyPath:@"position"];
    pathAnimation.path = path;
    pathAnimation.duration = 15.0;
    pathAnimation.calculationMode = kCAAnimationPaced;
    pathAnimation.timeOffset = pathAnimation.duration;
    pathAnimation.autoreverses = YES;

    NSString * key = @"pathAnimation";
    [animatedView.layer addAnimation:pathAnimation forKey:key];
    [NSTimer scheduledTimerWithTimeInterval:pathAnimation.duration target:self selector:@selector(endAnimation:) userInfo:key repeats:NO];
}

- (void) endAnimation:(NSTimer *)timer {
    [animatedView.layer removeAnimationForKey:timer.userInfo];
}

If a better ways exists, I'd like to know.

Cory Kilger
+2  A: 
animation.speed = -1;

?

KennyTM
Yep. That's definitely better. I wish I'd thought of that earlier.
Cory Kilger