How do I play the same sound more than once at any given time with numerous other sounds going on at the same moment? Right now I've got a "Clip" playing but it won't overlap with itself. ( I hear one bullet fire, the sound finishes then it plays again ). I'm writing a game with a fast bullet firing system but i can't get the sound to work nicely. It just doesn't sound "right" to hear only one bullet shot every half second when you spawn 20+ on the screen each second.
Any help? Pointers? :D