I have a C++ static library that supports both x32 and x64 platforms.
My question is: should I name the .lib file different depending on which platform?
i.e. MyLib32.lib vs MyLib64.lib
Intel Math library and TBB handle this using folder name to differentiate between the 2 libraries instead.
i.e. x32\Math.lib vs x64\Math.lib
Is there a better way compared to the other?
I think explicitly naming the lib to correspond to the intended platform should be better? That way we dont depend on folder name and the lib is self-documenting.