Is there a platform-independent method to embed file data into a c++ program? For instance, I am making a game, and the levels are stored in text format. But I don't want to distribute those text files with the game itself. What are my options?
You can always put the text in the code. Say, for example, as an array of Strings or array of pointers to characters.
String txt[] = {
"My first line.\n",
"My second line.\n"
}
Of course there are better structures in the standard libraries, but in any case you put the text in a source file.
You could also consider putting the text into the package and encrypting it, if you're worried about people accessing it.
This has been asked here before. Basically, you just name the data with an accessible symbol. I like this method best:
You can always write a small program or script to convert your text file into a header > > file and run it as part of your build process.
If the levels are really stored simply as text, you could just declare static char arrays in your source:
static const char level1[] = "abcdeabcdeabcde....";
You can compile and link this right into your application and reference it just like any other variable.