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3435

answers:

8

I need to write a simple ping method in Cocoa/Objective-C. It also needs to work on the iPhone.

I found an example that uses icmp, will this work on the iPhone?

I'm leaning towards a solution using NSNetServices, is this a good idea?

The method only needs to ping a few times and return the average and -1 if the host is down or unreachable.

+2  A: 

Look into CFHost and in particular CFHostGetReachability. There is sample CFHost code available, as well, which includes a routine to check host availability.

Alex Reynolds
+4  A: 

The code below seems to be working synchronously:

const char *hostName = [@"stackoverflow.com"
                        cStringUsingEncoding:NSASCIIStringEncoding];
SCNetworkConnectionFlags flags = 0;
if (SCNetworkCheckReachabilityByName(hostName, &flags) && flags > 0) {
  NSLog(@"Host is reachable: %d", flags);
}
else {
  NSLog(@"Host is unreachable");
}

Note: SystemConfiguration.framework is required

Stream
Unfortunately, SCNetworkCheckReachabilityByName is now deprecated.
William Remacle
+3  A: 
Gene M.
A: 

The answer Gene Myers posted works using "SCNetworkReachabilityCreateWithName" for me - but only in the simulator. On my device (iPod w/OS 2.2.1) it always returns "Host is reachable" even for nonsense addresses like "zzz".

Am I misunderstanding something? Thanks.

Here's my code just in case:

From http://stackoverflow.com/questions/798454/how-to-write-a-simple-ping-method-in-cocoa-objective-c

    - (IBAction) TestReachability:(id)sender
{
    bool success = false;
    const char *host_name = [ipAddressText.textcStringUsingEncoding:NSASCIIStringEncoding];
    NSString *imageConnectionSuccess = @"Connected.png";
    NSString *imageConnectionFailed = @"NotConnected.png";

    SCNetworkReachabilityRef reachability = SCNetworkReachabilityCreateWithName(NULL,
                       host_name);
    SCNetworkReachabilityFlags flags;
    success = SCNetworkReachabilityGetFlags(reachability, &flags);
    bool isAvailable = success && (flags & kSCNetworkFlagsReachable) && 
     !(flags & kSCNetworkFlagsConnectionRequired);
    if (isAvailable)
    {
     NSLog([NSString stringWithFormat: @"'%s' is reachable, flags: %x", host_name, flags]);
     [imageView setImage: [UIImage imageNamed:imageConnectionSuccess]]; 
    }
    else
    {
     NSLog([NSString stringWithFormat: @"'%s' is not reachable", host_name]);
     [imageView setImage: [UIImage imageNamed:imageConnectionFailed]]; 
    }
}
Chris Bennet
+1  A: 

i tested with IP address but it not works properly: result is always YES! is it possibile that do not exist a simple echo with timeout class?

A: 

Hi,

Please take note that there is an difference between the simulator and the actual iPhone. The simulator is not a true simulator like the one supplied by Android, it uses Mac OSX classes for most of the functions.

This is particularly hell if there is a difference between the Mac OSX and iPhonew(for example the keychain).

Jark
+4  A: 

You are not missing anything -- "Reachability" doesn't actually test that the target domain is in fact reachable, it only assesses if there is a pathway out of the machine by which the target domain is potentially reachable. So long as you have some outbound connection (e.g., an active wirless or wired connection), and a routing configuration that leads to the target, then the site is "reachable" as far as SCNetworkReachability is concerned.

Zhami
+1  A: 

Pinging on the iPhone works a bit different than on other platforms, due to the fact that you don't have root access. See this sample code from Apple.

Monobono